Links to look at:(Off
site links will open in a new window) |
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Relevant Societies: |
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All off site links will
open in a new window Association for Computing Machinery. One of the oldest
and largest computer societies |
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Special Interest Group -
Computer-Human Interaction. Part of ACM. GatewayCHI
will shortly become an official SIGCHI chapter. |
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GatewayCHI is the |
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The St. Louis Web
Developers and Designers Organization is an open, professional organization
formed to facilitate communications between diverse professions involved in
Internet/intranet design and development. |
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STC is the largest
organization dedicated to technical communication. The STC organization as a
whole has a long history of appreciation and support for user-centered
practices. |
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HFES promotes the
knowledge about the assignment of appropriate functions for humans and
machines from many different aspects |
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HCI and Usability Resources: |
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Local Consultants site
containing information about user centered design, and usability testing
procedures |
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Free usability toolkit
materials |
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More free usability
toolkit materials |
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Jared Spool acts as a
founding member of this successful and never-boring group of consultants.
They focus on practical and effective UI techniques. Contains information on
usability and paper prototyping. |
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Contextual Design
introduces a customer-centered approach to business by gathering customer
data from the field and using it to drive the definition of a product or
process, while supporting the needs of teams and their organizations. |
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Bruce Tognazzini
is a recognized leader in human/computer interaction design. He is the key
founder of the Apple Human Interface Group and acted as Apple's Human
Interface Evangelist. His site contains many articles on usability. |
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A scrapbook of illustrated
examples of things that are hard to use because they
do not follow human factors principles. |
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The Hall of Fame/Shame is
a collection of design solutions and mistakes using examples from interfaces
in actually programs |
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Usability advice from one
of the world's top experts in design, Jacob Neilson. |
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Card Sorting is a
technique for exploring how people group items, so that you can develop
structures that maximize the probability of users being able to find items. |
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This is the online
interaction forum for CHI 2002. |
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This course covers the
design, prototyping, and evaluation of user interfaces to computers which is
often called Human-Computer Interaction (HCI). |
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The Designing the User Interface Booksite. Strategies for Effective Education and Training |
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Experience Design 1 is a book about today's intersection of
disciplines, such as: interaction design, information design, visual design,
and more related methodologies are just parts of the whole. |
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Experience
Design 1 by Nathan Shedroff Contents and Examples
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Listed here are all of the examples and
references in the book-Experience Design 1. |
Information architecture card sorting. DavidPlant.net -
free web and marketing advice. |
Information architecture -
design by card sorting |
Interface Design and
Development (IDD) is all about building applications and web sites that
people can actually use!! |
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I'm a software developer
in |
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Treemaps are a space-filling visualization for hierarchical
structures that are extremely effective in showing attributes of leaf nodes
by size and color coding. Treemaps enable users to
compare sizes of nodes and of sub-trees, and are especially strong in
spotting unusual patterns. They were developed by Ben Shneiderman
at the Human-Computer Interaction Laboratory (HCIL) of the |
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User Interface Engineering
is a leading research-driven company specializing in web-site and product
usability. By providing usability information based on detailed observations
rather than opinions, we empower development teams to create web sites,
software applications, and other products that increase customer satisfaction
and loyalty. |
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Sometimes the worst can be
the best. These pages are so out there that they will make you wonder why?
How did these people come up with these ideas? Get ready for the weird and
for the not so there. |
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Easy-to-use products don't
just happen. To create productive and enjoyable user experiences, IBM
practices User-Centered Design (UCD), an approach that involves users in all
phases of product development. UCD team members come from many different
disciplines and work together to design a total product solution. Continual
user input keeps the team in tune with what users want and need, and with how
the design is measuring up. |
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Human-Computer
Interaction resources |
Directory
of Human-Computer Interaction related websites |
Recommend
any other sites?