Human Computer Interaction (HCI) teaches the
design of interactions between people and computers, interface design,
conceptual models, design methods, software evaluation, and ethical
concerns. Software design project.
Prerequisite: CS 275 - Interaction Programming
This course is designed to teach you how to create programs that users won't yell at!
You will learn how to interact with the people who are using your
programs so you can create something that provides them what they need
and in a way that they understand it. In addition to theoretical
information via lectures, you will get hands on experience with
in-class assignments, and a semester long project. The project will
teach you how to: observe and interview potential users, model the data
gathered, consolidate the individual models to a user population,
brainstorm design ideas, test a paper prototype, and create a high
fidelity prototype. You will have access to a usability lab designed
exclusively to help you through this process, to make it as real world
as possible.
Contextual Design
Steps to the design process including data gathering, interpretation, user modeling, brainstorming, paper prototyping, and usability testing.
Ethnographic Techniques
User observation, user interviewing, validating data, transcribing video tape, and writing field notes.
Psychology of HCI
Knowledge representation, mental models, conceptual modeling, perception, and memory constraints.
HCI Design Concepts
Including use of metaphors, icon design, affordance, visibility, feedback, constraints, heuristic evaluation.
Organization and Visual Composition
Including consistency, simplicity, readability, use of color, grouping, alignment, use of borders, symmetry, use of white space, and balance.
Social and Ethical Implications
Including professional ethical responsibilities and design for disabilities.
Cognitive considerations in HCI (time permitting)
Personality type and its implications in HCI design.